FA-338 | Playable
Ripewild
Cut the water down the hill, and sweep each crop at the hour it is ripe.
The rule
Water only runs downhill. What a terrace keeps is what its lip does not let through.
The loop
Break ground along a row, sow it, cut a channel and notch the wall below it, then sweep each crop in the hour it peaks. The day ends, the basket is paid, and the cart comes up the valley.
- Visit
- 12 min
- Form
- With volume
- Catalogued
- Input
- Keyboard + Mouse + Touch
- Players
- Solo
- Shelf
- Later Cabinet
Controls
Drag to work the hill. Keys 1 to 5 pick a tool, Tab changes the seed. Arrows or WASD move the hand and space works. Escape pauses, M mutes.
Access note
No fail state and nothing dies. Four day lengths including untimed. Vigour only slows the hands. Reduced motion, higher contrast, volume and mute. Keyboard operable; spatial play is not screen-reader operable.
Test scope
Typecheck, 29 unit and balance tests, and production build passed 2026-08-29. Measured in browser on a full hill at 13 draw calls and 99k triangles. Device and accessibility audits remain owner-managed.
Keeper note
Most farming games make the water a button you press on every tile. This one makes it a shape you cut into a hillside once, and then live inside for a year.
Provenance
What this drawer can prove.
- Review status
- Legacy or unreviewed
- Release
- Version 2.0.0
- Transfer
- 620 KB
- Last checked