FA-318 | Playable
Foldfront
Fold the map until distant villages become immediate neighbors.
The rule
Fold the map until distant tiles touch, then move through the changed topology.
The loop
Preview a crease, inspect the redrawn enemy intent, commit the fold, move two units, and resolve the turn across twenty-four operations.
- Visit
- 10-25 min
- Form
- With volume
- Catalogued
- Input
- Keyboard + Mouse + Touch + Gamepad
- Players
- Solo
- Shelf
- Later Cabinet
Controls
Select with pointer or arrows, press F to fold, Q/E to cycle the crease, Enter to commit, Space to act, Z to undo, and Tab to end the turn.
Access note
Pattern-coded units and intent, reduced-motion and high-contrast options, visible forecasts, undo, touch controls, and gamepad support are included.
Test scope
Automated suite, clean production build, and desktop Chromium play path checked. Broad device, assistive-technology, and performance gates remain owner-managed.
Content note
Stylized tactical conflict with no graphic injury.
Keeper note
The battlefield is not a place but a relationship between places. Every crease changes the problem before a unit moves.
Provenance
What this drawer can prove.
- Review status
- Reviewed
- Release
- Version 1.0.0
- Transfer
- 898 KB
- Last checked