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FA-320 | Playable

Flock Signal

Paint conditions into the wind and let a living flock decide.

Open the artifact

The rule

Paint a local condition into the wind and let every creature decide whether to follow it.

The loop

Read weather and flock shape, paint one signal, watch local rules propagate, rewind a few seconds when needed, and guide the migration home.

Release capture Gameplay from Flock Signal
Volume artifact
Visit
12-25 min
Form
With volume
Catalogued
Input
Keyboard + Mouse + Touch + Gamepad
Players
Solo
Shelf
Later Cabinet
  • strategy
  • simulation
  • swarm
  • accessible

Controls

Paint with pointer or touch, choose signals with 1-4, change brush size with brackets, pause with Space, rewind with R, and hold F to forecast.

Access note

Supports keyboard, pointer, touch, and gamepad, with pause, short rewind, forecast, reduced motion, high contrast, visual sound, and local campaign slots.

Test scope

Automated suite, clean production build, and desktop Chromium play path checked. Broad device, assistive-technology, worker performance, and replay gates remain owner-managed.

Keeper note

The flock is never directly ordered. A small painted condition becomes a migration only if one hundred and sixty local decisions agree.

Provenance

What this drawer can prove.

Review status
Reviewed
Release
Version 1.0.0
Transfer
899 KB
Last checked